Complex 3D Issue
Posted by Glen on May 26, 2006 at 05:51:44:

Hello Roger,

It's the depth issue, in my mind. If a time sequence could be done for a specified depth, and then an additional layer of shallower quakes then added, there could be something to it. A more glorified version would include strike and dip; how is the stress transfered across a region? A bunch of 2D dots on a map isn't cutting it.

Glen


Follow Ups:
     ● Re: Complex 3D Issue - Roger Hunter  07:15:25 - 5/26/2006  (37399)  (1)
        ● 4D, Time Span - Glen  08:16:58 - 5/26/2006  (37402)  (1)
           ● Re: 4D, Time Span - Roger Hunter  09:09:34 - 5/26/2006  (37407)  (4)
              ● Re: 4D, Time Span, Java - chris in suburbia  10:39:29 - 5/27/2006  (37446)  (1)
                 ● Bye for now - Cathryn  14:53:14 - 5/27/2006  (37469)  (0)
              ● Littlerock - Glen  14:08:56 - 5/26/2006  (37416)  (0)
              ● Re: 4D, Time Span - Glen  13:54:05 - 5/26/2006  (37415)  (0)
              ● PS. - marc / berkeley  11:45:31 - 5/26/2006  (37410)  (0)