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Complex 3D Issue |
Hello Roger, It's the depth issue, in my mind. If a time sequence could be done for a specified depth, and then an additional layer of shallower quakes then added, there could be something to it. A more glorified version would include strike and dip; how is the stress transfered across a region? A bunch of 2D dots on a map isn't cutting it. Glen Follow Ups: ● Re: Complex 3D Issue - Roger Hunter 07:15:25 - 5/26/2006 (37399) (1) ● 4D, Time Span - Glen 08:16:58 - 5/26/2006 (37402) (1) ● Re: 4D, Time Span - Roger Hunter 09:09:34 - 5/26/2006 (37407) (4) ● Re: 4D, Time Span, Java - chris in suburbia 10:39:29 - 5/27/2006 (37446) (1) ● Bye for now - Cathryn 14:53:14 - 5/27/2006 (37469) (0) ● Littlerock - Glen 14:08:56 - 5/26/2006 (37416) (0) ● Re: 4D, Time Span - Glen 13:54:05 - 5/26/2006 (37415) (0) ● PS. - marc / berkeley 11:45:31 - 5/26/2006 (37410) (0) |
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